Like PlayGiga

closed 12/19/2019 via BNC Analysis

Facebook, acquired PlayGiga

synopsis: Facebook is pushing further into the video gaming market with the acquisition of PlayGiga, a Madrid-based company that specializes in cloud gaming. PlayGiga enables users to play premium videogames on PC / Mac or TV through an affordable monthly subscription. PG makes premium videogames accessible to everyone.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: PlayGiga
PlayGiga (PG) enables users to play premium videogames on PC / Mac or TV through an affordable monthly subscription. PG makes premium videogames accessible to everyone. They are based in Madrid, Spain.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
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announced 6/26/2020 via BNC Analysis

Pearl (Hong Kong) Properties Limited, will acquire IAHGames Hong Kong Limited

synopsis: Pearl (Hong Kong) Properties Limited, a company that operates in computer network technology, communication technology, and online games, will acquire a majority stake in IAHGames, a Hong Kong company engaged in the publishing, operating, and distribution of online games in Greater China.
buyer: Pearl (Hong Kong) Properties Limited
Pearl (Hong Kong) Properties Limited is principally engaged in the computer network technology, communication technology, online games, information service, advertising, and media industries. "
target parent: Shunten International (Holdings) Limited
target: IAHGames Hong Kong Limited
IAHGames is is a publisher and distributor of video games and offers developers a single point of access to bring video games from around the world to customers in Greater China and Southeast Asia. The company operates an online shop for sales, as well as runs Esports events for publishers.
price ($mm)
$2.35*
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/23/2019 via BNC Analysis

Toadman Interactive AB, acquired GameSessions

synopsis: Toadman Interactive AB, a Swedish game development studio, has acquired GameSessions, a UK-based game streaming service. GameSessions enables their subscribers to try a game for free for one hour without downloading it. Their platform allows people to quickly try out games and pay for the ones they love to add to their Steam Library.
buyer: Toadman Interactive AB (NGM:TOAD MTF:$5.89)
Founded in 2013, Toadman Interactive is a Swedish game development studio that specializes in the production of role-playing games (RPG) for consoles and PCs. Their first game, Immortal: Unchained, is an RPG shooter that aims to set the standard for all future RPG shooters. "
target: GameSessions
GameSessions is a UK-based game streaming service. GameSessions enables their subscribers to try a game for free for one hour without downloading it. Their platform allows people to quickly try out games and pay for the ones they love to add to their Steam Library.
price ($mm)
$0.06
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 4/4/2019 via BNC Analysis

gamigo AG, acquired WildTangent

synopsis: The gamigo group, a publisher for free-to-play mobile and online games, has acquired WildTangent Inc., the world's largest online games service. WildTangent offers a catalog of more than 4,000 games from 3rd-party developers. Their platform allows users to rent and buy games from a wide variety of genres.
buyer parent: Blockescence plc
buyer: gamigo AG (WKN:A1TNJY:$0.00)
The gamigo group is a publisher for free-to-play mobile and online games and also offers solutions for business customers within the scope of the gamigo platform strategy. Their platform helps game publishers and developers from all over the world publish and promote their products. "
target: WildTangent
WildTangent is the world's largest online games service. WildTangent offers a catalog of more than 4,000 games from 3rd-party developers. Their platform allows users to rent and buy games from a wide variety of genres, including action, adventure, simulation, role-playing, puzzle, sports, and more.
price ($mm)
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closed 12/19/2018 via BNC Analysis

Tesonet, acquired Helis LT

synopsis: Tesonet, a cyber security services provider in Lithuania, has acquried Helis LT, an IT company in Lithuania. Helis provides high quality search engine marketing and social media communication services through their SEO Helis and Cocos brands. Helis also operates an online marketplace for video games and organizes eSports tournaments.
buyer: Tesonet
Established in 2008, Tesonet is a cyber security services provider in Lithuania. Tesonet provides top level solutions for privacy to international markets. The company also has expertise with machine learning, technical support, and business hosting. "
target: Helis LT
Helis is an IT company in Lithuania. Helis provides high quality search engine marketing and social media communication services through their SEO Helis and Cocos brands. Helis also operates an online marketplace for video games and organizes eSports tournaments.
price ($mm)
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announced 10/25/2017 via BNC Analysis

New Equity Venture International AB, will acquire Ubercrate Ltd

synopsis: New Equity Venture International, a company that invests in both listed and unlisted companies, will acquire Ubercrate through its wholly-owned subsidiary, A IT-solutions II AB. Unbercrate is a subscription service for video games. Unlike other subscription services, Ubercrate sends out the games digitally every month.
buyer: New Equity Venture International AB (XSAT:NEVI B:$3.62)
New Equity Venture International AB's mission is to invest in companies, both listed and unlisted. Investments are made ​​in a wide range both in Sweden and abroad. "
target: Ubercrate Ltd
Unbercrate is a subscription service for video games. Subscribers receive 10 games in their inbox on the 16th of every month. Unlike other subscription services, Ubercrate sends out the games digitally so their subscribers can start playing immediately instead of waiting for a package to arrive.
price ($mm)
$0.45
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/18/2017 via BNC Analysis

IGN Entertainment, Inc., acquired Humble Bundle

synopsis: IGN, the leading internet media company focused on the video game and entertainment enthusiast markets, has acquired Humble Bundle, the indie games storefront best known for its pay-what-you-want bundles that raise money for charity.
buyer parent: j2 Global, Inc.
buyer: IGN Entertainment, Inc.
IGN Entertainment is the leading Internet media company focused on the video game and entertainment enthusiast markets. Incorporated in 1999, IGN's first website launched in 1996. "
target: Humble Bundle
Humble Bundle is a digital storefront for video games and ebooks. Customers pay what they want for downloadable content and choose how much of that money goes towards charity.
price ($mm)
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announced 10/1/2015 via PR Newswire

iWin, will acquire ArcadeTown.com

synopsis: iWin announced it has acquired ArcadeTown.com, a popular casual game site that offers players free web games and PC downloadable games. ArcadeTown entertains close to 500,000 monthly unique gamers that are attracted to the site to engage in the site's vast library of over 1,000 games.
buyer: iWin
iWin is an innovative, cross platform publisher and distributor of casual games for the mass market. As a game publisher, iWin has created award winning games including Jewel Quest, Bubble Town and Jewel Quest Mysteries. "
target parent: Demand Media, Inc.
target: ArcadeTown.com
ArcadeTown.com offers web games and PC downloadable games. It attracts close to 500,000 monthly unique gamers through the site's vast library of over 1,000 games. Genres include Sports, Racing, Adventure, RPG, Strategy, Puzzle, and more.
price ($mm)
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closed 6/3/2014 via PR Newswire

Nexway, purchased White Label Division from Metaboli

synopsis: Digital commerce provider Nexway and operator of video game download portals Metaboli announced that Nexway has completed the acquisition of the white label digital store division of Metaboli. This division serves the market for turnkey commerce solutions enabling online merchants to rapidly start selling premium video games as digital downloads.
buyer: Nexway
Nexway™ is a leading provider of global digital commerce-as-a-service solutions for game, app, and software publishers and their online retailers. The company's exclusive cross-device digital commerce platform supports direct and indirect monetization of games, apps, and software products. "
seller: Metaboli
Metaboli's White Label Division serves the market for turnkey commerce solutions enabling online merchants to rapidly start selling premium video games as digital downloads.
price ($mm)
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closed 4/1/2013 via GlobeNewswire

Goozex, Inc., acquired VGFive

synopsis: Goozex announced that it has acquired all of the assets of the VGFive website, an online video game trading business. VGFive has a very active trading community and is a perfect fit for the Goozex trading model. Goozex believes that this purchase will complement the expanding Goozex community base.
buyer: Goozex, Inc. (SLGI:$0.00)
Goozex is a trading community for video games and movies. It provides the most advanced, feature-rich, and customer-acclaimed platform to trade products for other products. "
target: VGFive
VGFive is a community centered around trading video games. Members send games they're done with to other members who want to play them and receive credits that they can then use to buy games they want to play.
price ($mm)
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announced 10/11/2018 via Company Press Release

OnMobile Global Limited, will acquire Appland

synopsis: OnMobile Global Limited, a global leader in mobile entertainment, announced it has signed a definitive agreement to acquire Appland AB, one of the world’s most popular games and kids App Clubs subscription services.
buyer: OnMobile Global Limited (BSE:532944:$72.60)
OnMobile, headquartered in Bangalore, India, and with offices in all regions of the world, delivers over 575 million music plays daily to mobile customers worldwide. Based on current deployments, OnMobile has an addressable base of more than 1.5 billion mobile users across several geographies. "
target: Appland
Appland makes it possible for consumers in Indonesia, Mexico, Oman, USA, Iran, El Salvador, Malaysia, Jordan, Iraq, Bangladesh, Panama, Myanmar, Cambodia, Egypt and many more countries, to play the world’s best games, use playful kids apps, be entertained and experience great apps.
price ($mm)
$15
rev ($mm)
EBITDA ($mm)
EV / rev
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announced 6/5/2017 via Bloomberg

Wolong Real Estate, will acquire Junhai Games

synopsis: Wolong Real Estate Group Co., Ltd. agreed to acquire an additional 38% stake in Guangzhou Junhai Network Technology Co., Ltd. (Junhai Games), upon completion of which, Wolong Real Estate will hold 51% stake. Junhai Games was established in 2014, is focused on mobile game distribution and the operation of the cutting-edge game company.
buyer: Wolong Real Estate (SHSE:600173:$192.90)
Established in 1993 and based in China, Wolong Real Estate Group Co.,Ltd. is engaged in real estate development and management. "
target: Junhai Games
Junhai Games was established in 2014, is focused on mobile game distribution and operation of the cutting-edge game company.
price ($mm)
$94*
rev ($mm)
$26
EBITDA ($mm)
EV / rev
9.5x
EV / EBITDA
closed 7/27/2015 via Company Press Release

Razer, purchased Software Assets from OUYA

synopsis: Razer, a world leader in connected devices and software for gamers, confirmed it acquired the software assets of OUYA, including its content catalog and online retail platform. OUYA enables any creator to publish a video game for televisions. OUYA’s marketplace now has over 1,000 games from established AAA developers to emerging game artists.
buyer: Razer
Razer's mission to create high quality products designed solely to meet the demanding needs of gamers. The use of cutting-edge technology, extensive field testing by top eSports athletes, followed by constant fine-tuning, has produced a line of award winning products. "
seller: OUYA
OUYA enables any creator to publish a video game for televisions. OUYA’s marketplace now has over 1,000 games from established AAA developers to emerging game artists. OUYA’s marketplace now has over 1,000 games from established AAA developers to emerging game artists.
price ($mm)
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announced 11/26/2012 via BusinessWire

Entertainment Arts and Research Inc., will acquire DailyApp Dream

synopsis: Entertainment Arts and Research Inc. at the digital campus in Atlanta, Georgia, announced it will acquire DailyApp Dream from Assyria Games Studio LTD. DailyApp Dream is a web application provider that offers users the ability to download top rated paid apps for free.
buyer: Entertainment Arts and Research Inc. (EARI:$1.00)
Entertainment Arts Research, Inc., a development stage company, engages in designing, developing, publishing, manufacturing, distributing, and selling virtual reality educational experiences and video games. "
target parent: Assyria Games Studio LTD.
target: DailyApp Dream
Daily App Dream allows iPhone users to gain access to tons of amazing free games/ apps and helps developers at the same time by enhancing the discoverability of their games and applications through the viral nature of having that many users.
price ($mm)
$0.06
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 11/12/2012 via PR Newswire

NQ Mobile Inc., will acquire Feiliu

synopsis: NQ Mobile Inc. announced that it has entered into a definitive agreement to acquire the controlling stake of Beijing Feiliu Jiutian Technology Co. ("Feiliu") not already owned by NQ Mobile. Founded in 2009, Feiliu is a leading mobile interest-based community platform with coverage in China that engages users in real-time mobile online activities.
buyer: NQ Mobile Inc. (NQ:$375.81)
NQ Mobile Inc. is a leading global provider of trusted mobile Internet services built on its world-class acquisition, engagement and monetization platform. The company was one of the first to recognize the growing security threats targeting smartphone users. "
target: Feiliu
Founded in 2009, Feiliu is a leading mobile interest-based community platform with coverage in China that engages users in real-time mobile online activities. Feiliu provides application recommendation services, interest-based exchanges, and mobile games to its user communities.
price ($mm)
$25*
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 6/23/2015 via PR Newswire

iWin, will acquire Jenkat Games

synopsis: iWin, Inc. announced it has agreed to acquire JenkatGames.com, one of the leading free PC download casual game websites. The Jenkat Games Arcade has been installed over 10 million times and the site has reached over 8 million unique users in the last 12 months.
buyer: iWin
iWin is an innovative, cross platform publisher and distributor of casual games for the mass market. As a game publisher, iWin has created award winning games including Jewel Quest, Bubble Town and Jewel Quest Mysteries. "
target: Jenkat Games
JenkatGames.com is a place for playing and downloading free, full-version games while meeting new friends. Hop aboard and take a tour of the many unique features that Jenkat feels differentiate itself from the typical casual gaming site on the Internet.
price ($mm)
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announced 6/26/2015 via BNC Analysis

KEE Ever Bright Decorative Technology Company and LTD., will acquire MMOGA

synopsis: Kee Ever Bright Decorative Technology, a company that engages in the research and application of surface material technologies in China and internationally, will buy 100% stake in MMOGA, one of the first professional mediators of online virtual gaming currency in the European market.
buyer: KEE Ever Bright Decorative Technology Company and LTD.
Since 1994, KEE Ever Bright Decorative Technology Company and LTD.(KEBDT), have provide the latest manufacturing solutions to customers worldwide, the KEE team has come to be known for the highest standard in the development of graphic products with advanced technology. "
target: MMOGA
MMOGA was one of the first professional mediators of online gold on the European market. A wide variety of products in the area of games, online gaming, virtual currencies, gamecards and more can be found on the MMOGA online platform, always at favorable prices.
price ($mm)
$343
rev ($mm)
$31
EBITDA ($mm)
EV / rev
11.0x
EV / EBITDA
closed 9/24/2013 via PR Newswire

Iconicfuture, acquired Virtual Greats

synopsis: Iconicfuture, the pioneering global marketplace for the sale of virtual goods in online and mobile games, announces the integration of Virtual Greats, the leading provider of licensed virtual goods to virtual worlds, into its global operations.
buyer: Iconicfuture
Iconicfuture GmbH operates an online marketplace that facilitates the creation of branded virtual items in social games, virtual worlds, and mobile applications. The company offers a service for game developers and rights owners from the fields of sport, entertainment, fashion, celebrity, and more. "
target: Virtual Greats
Virtual Greats is the leading provider of licensed virtual goods serving the $6B virtual goods market. The service allows operators of social networks, gaming companies and virtual worlds to sell items from a library of high value, licensed materials.
price ($mm)
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closed 5/10/2012 via Market Wire

Oomba, LLC, acquired GameBux

synopsis: Oomba, Inc. announced that it has acquired GameBux™, a virtual currency system that will compliment the company's Digital Object Trading™ platform and Virtual Goods Marketplace™. GameBux is a robust virtual currency-as-a-service. It works with both online and mobile games that are connected to the Internet.
buyer: Oomba, LLC
Oomba is the first SaaS platform for the exchange of virtual goods in an aftermarket that operates with the exclusive, voluntary participation of publishers of online and mobile games. "
target: GameBux
GameBux is a robust virtual currency-as-a-service. It works with both online and mobile games that are connected to the Internet.
price ($mm)
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closed 10/29/2014 via BNC Analysis

GungHo Online Entertainment, Inc., acquired PlayPhone, Inc.

synopsis: GungHo Online Entertainment, Inc. has picked up another piece of its global expansion puzzle, as the publisher reportedly announced that it is acquiring a 70 percent ownership stake in Playphone, a US-based mobile social gaming network boasting more than 800 million subscribers.
buyer parent: Softbank Corporation
buyer: GungHo Online Entertainment, Inc. (JP:3765:$1,630.58)
GungHo Online Entertainment, Inc., through its subsidiaries, engages in the planning, development, operation, and distribution of online games, mobile games, flash games, and consumer games in Japan. "
target: PlayPhone, Inc.
PlayPhone, Inc. develops and distributes mobile entertainment content for gamers worldwide. It operates a mobile social gaming platform that allows carriers provide customized social game stores to their customers.
price ($mm)
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closed 12/19/2019 via BNC Analysis

Facebook, acquired PlayGiga

synopsis: Facebook is pushing further into the video gaming market with the acquisition of PlayGiga, a Madrid-based company that specializes in cloud gaming. PlayGiga enables users to play premium videogames on PC / Mac or TV through an affordable monthly subscription. PG makes premium videogames accessible to everyone.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: PlayGiga
PlayGiga (PG) enables users to play premium videogames on PC / Mac or TV through an affordable monthly subscription. PG makes premium videogames accessible to everyone. They are based in Madrid, Spain.
price ($mm)
rev ($mm)
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closed 6/11/2021 via BNC Analysis

Facebook, acquired BigBox VR

synopsis: Facebook has acquired Seattle-based BigBox VR, a developer of VR video games. BigBox VR’s mission is to combine platform-defining games, social communities, and competitive play to create a VR esport ecosystem.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: BigBox VR
BigBox VR’s mission is to combine platform-defining games, social communities, and competitive play to create a VR esport ecosystem. It was founded in Seattle by game industry entrepreneurs who led successful exits and launched top-grossing live service products at Valve, Disney and Microsoft.
price ($mm)
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closed 6/4/2021 via gamesindustry.biz

Facebook, acquired Unit 2 Games

synopsis: Facebook has acquired Unit 2 Games, an award-winning 40 person independent games studio based in Leamington Spa, UK. They are the developer behind free-to-play game creation and sharing tool Crayta. They plan to integrate Crayta’s creation toolset into Facebook Gaming’s cloud platform.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: Unit 2 Games
Unit 2 Games is an award-winning 40 person independent games studio based in Leamington Spa, UK. They are the developer behind free-to-play game creation and sharing tool Crayta.
price ($mm)
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closed 4/30/2021 via BNC Analysis

Oculus VR, acquired Downpour Interactive

synopsis: Facebook’s Oculus division has snatched up yet another popular virtual reality game developer. The company announced it has acquired Downpour Interactive, the studio behind the hit multiplayer military simulator Onward.
buyer parent: Facebook
buyer: Oculus VR
Oculus VR, Inc. is building a next-generation consumer virtual reality platform. The company's first product, the Oculus Rift, is a virtual reality headset that allows one to step inside a digital environment and feel as though they are truly there. "
target: Downpour Interactive
Downpour Interactive was founded in North Carolina in 2015 by Dante Buckley with the goal of building an innovative first person shooter game for virtual reality platforms and the long term goal to build games that will make you think, feel, and learn new perspectives.
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announced 12/1/2020 via Company Press Release

Facebook, will acquire Kustomer

synopsis: Facebook will acquire Kustomer, a top-rated CRM that enables businesses to effectively manage all customer interactions across channels. Facebook plans to support Kustomer’s operations by providing the resources it needs to scale its business, improve and innovate its product offering, and delight its customers.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: Kustomer
Kustomer is the world's top-rated customer experience CRM. With an advanced, AI-powered, omnichannel customer experience platform, Kustomer delivers a unified single view of the customer, automates manual tasks, and scales to deliver efficient and effortless experiences for businesses and consumers.
price ($mm)
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closed 6/22/2020 via gamesindustry.biz

Oculus VR, acquired Ready At Dawn

synopsis: Oculus, a developer of virtual reality products, has acquired Ready At Dawn, a game development studio that aims to make fun games a lot of people want to play. Ready At Dawn creates games for both AAA console and virtual reality audiences. The studio has worked on games such as Daxter, The Order: 1886, Lone Echo, and more.
buyer parent: Facebook
buyer: Oculus VR
Oculus VR, Inc. is building a next-generation consumer virtual reality platform. The company's first product, the Oculus Rift, is a virtual reality headset that allows one to step inside a digital environment and feel as though they are truly there. "
target: Ready At Dawn
Ready At Dawn is a game development studio that aims to make fun games a lot of people want to play. Ready At Dawn creates games for both AAA console and virtual reality audiences. The studio has worked on games such as Daxter, God of War: Chains of Olympus, The Order: 1886, Lone Echo, and more.
price ($mm)
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closed 6/19/2020 via BNC Analysis

Facebook, acquired Mapillary

synopsis: Facebook has acquired Swedish mapping start-up Mapillary as part of an effort to take on Apple and Google at mapping the world at ground level. Founded in Malmo in 2013, Mapillary has built a street-level imagery platform that uses photos which have been uploaded by members of the public.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: Mapillary
Mapillary is the street-level imagery platform that scales and automates mapping using collaboration, cameras, and computer vision. They make images and map data available to visualize the world and help develop cities, maps, and automotive.
price ($mm)
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announced 5/15/2020 via BNC Analysis

Facebook, will acquire Giphy, Inc.

synopsis: Facebook, a social media and technology company, will acquire Giphy, an American online database and search engine that allows users to search for and share short looping videos with no sound, that resemble animated GIF files.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: Giphy, Inc.
Giphy, styled as GIPHY, is an American online database and search engine that allows users to search for and share short looping videos with no sound, that resemble animated GIF files.
price ($mm)
$400
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/26/2020 via BNC Analysis

Oculus VR, acquired Sanzaru Games

synopsis: Facebook has acquired Sanzaru Games through Oculus, a VR company. Sanzaru Games, Inc. is an American video game development company founded in Foster City in 2007. Alongside its VR catalog, it has worked on games including Sly Cooper: Thieves in Time, Sonic Boom: Shattered Crystal, and Sonic Boom: Fire and Ice.
buyer parent: Facebook
buyer: Oculus VR
Oculus VR, Inc. is building a next-generation consumer virtual reality platform. The company's first product, the Oculus Rift, is a virtual reality headset that allows one to step inside a digital environment and feel as though they are truly there. "
target: Sanzaru Games
Sanzaru Games, Inc. is an American video game development company founded in Foster City in 2007. Alongside its VR catalog, it has worked on games including Sly Cooper: Thieves in Time, Sonic Boom: Shattered Crystal, and Sonic Boom: Fire and Ice.
price ($mm)
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closed 2/8/2020 via BNC Analysis

Facebook, acquired Scape Technologies

synopsis: Scape Technologies, a computer vision startup, located in Shoreditch, London, has been acquired by Facebook. Scape is building a cloud-based ‘visual engine’ that allows camera devices to understand their environment, using computer vision.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: Scape Technologies
Scape Technologies is a computer vision startup, located in Shoreditch, London. The company is building a cloud-based ‘visual engine’ that allows camera devices to understand their environment, using computer vision.
price ($mm)
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closed 12/19/2019 via BNC Analysis

Facebook, acquired PlayGiga

synopsis: Facebook is pushing further into the video gaming market with the acquisition of PlayGiga, a Madrid-based company that specializes in cloud gaming. PlayGiga enables users to play premium videogames on PC / Mac or TV through an affordable monthly subscription. PG makes premium videogames accessible to everyone.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: PlayGiga
PlayGiga (PG) enables users to play premium videogames on PC / Mac or TV through an affordable monthly subscription. PG makes premium videogames accessible to everyone. They are based in Madrid, Spain.
price ($mm)
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closed 12/19/2019 via Bloomberg

Facebook, acquired Packagd

synopsis: Social network giant Facebook Inc. has acquired Packagd, a video-shopping startup that offers new mobile shopping experiences. Packagd's platform enables users to make purchases while watching live video broadcasts. Packagd allows people to discover great products through curated shows and get real-time feedback from a live host.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: Packagd
Packagd is a video-shopping startup that offers new mobile shopping experiences. Packagd's platform enables users to make purchases while watching live video broadcasts. Packagd allows people to discover great products through curated shows and get real-time feedback from a live host.
price ($mm)
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closed 12/11/2019 via BNC Analysis

Adobe Systems Incorporated, purchased Oculus Medium from Oculus VR

synopsis: Social media giant Facebook is selling Oculus Medium, its virtual reality sculpting tool, to Adobe. Oculus Medium is an immersive 3D sculpting tool used in filmmaking and video games. Facebook bought the tech and VR firm for $2 billion in 2014 and launched Medium two years later.
buyer: Adobe Systems Incorporated (ADBE:$14,389.00)
Adobe is the global leader in digital marketing and digital media solutions. Adobe’s tools and services allow their customers to create groundbreaking digital content, deploy it across media and devices, measure and optimize it over time, and achieve greater business success. "
seller parent: Facebook
seller: Oculus VR
Oculus Medium is an immersive 3D sculpting tool used in filmmaking and video games. With Medium, users can draw, paint, simulate action and create 3D models in a VR environment.
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EV / rev
EV / EBITDA
closed 11/26/2019 via MSNBC

Oculus VR, acquired Beat Games

synopsis: Oculus VR, a Facebook subsidiary which is building a next-generation consumer virtual reality platform, acquired Beat Games, a Prague-based developer of Beat Saber, a unique VR rhythm game, where the goal is to slash small cubes as they are coming at you.
buyer parent: Facebook
buyer: Oculus VR
Oculus VR, Inc. is building a next-generation consumer virtual reality platform. The company's first product, the Oculus Rift, is a virtual reality headset that allows one to step inside a digital environment and feel as though they are truly there. "
target: Beat Games
Headquartered in Prague, Beat Games is a developer of Beat Saber. Beat Saber is a unique VR rhythm game, where the goal is to slash small cubes as they are coming at you. Their goal is to make players almost dance, while cutting all the cubes and avoiding obstacles.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/25/2019 via BNC Analysis

Facebook, acquired Servicefriend

synopsis: Social media giant Facebook has acquired Servicefriend, an Israeli AI bot startup. Servicefriend builds bots that chat and interact with clients via messaging or text apps. Their Hyrbid-Bot architecture allows enterprises to increase their customer satisfaction, boost call center operation and increase conversion rates.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: Servicefriend
Servicefriend is an Israeli AI bot startup. Servicefriend builds bots that chat and interact with clients via messaging or text apps. Their Hyrbid-Bot architecture allows enterprises to increase their customer satisfaction, boost call center operation and increase conversion rates.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 2/8/2019 via BNC Analysis

Facebook, acquired GrokStyle Inc.

synopsis: Facebook said it acquired visual shopping and artificial intelligence startup GrokStyle in a move to bolster the social-media company’s own AI work. GrokStyle’s technology, which was integrated into Ikea’s mobile app, was simple in practice. A user takes a picture of a piece of furniture and the technology would match it to similar products.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: GrokStyle Inc.
GrokStyle is a visual shopping and artificial intelligence startup. GrokStyle’s technology, which was integrated into Ikea’s mobile app, was simple in practice. A user takes a picture of a piece of furniture and the technology would match it to similar products that could be purchased online.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 8/13/2018 via BNC Analysis

Facebook, acquired Vidpresso

synopsis: Facebook has hired the team behind Vidpresso, a startup focused on helping broadcasters with streaming videos to Facebook Live and other social platforms. The social media giant also acquired certain assets related to Vidpresso’s technology.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: Vidpresso
Vidpresso, Inc. provides a solution for broadcasters, event producers, and podcasters to use social media in their live productions. The company was founded in 2012 and is headquartered in Ogden, Utah.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 7/26/2018 via Reuters

Facebook, will acquire Redkix

synopsis: Israel’s Redkix, whose product combines email and team messaging, said it has agreed to be acquired by Facebook, where it will join the Workplace team to help companies collaborate. Redkix was born to make great collaboration happen and aims to be the mission control for clients' work communication.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: Redkix
Redkix is a team messaging platform powered by email. It was born to make great collaboration happen and aims to be the mission control for clients' work communication. Founded by CEO Oudi Antebi and CTO Roy Antebi in 2014, the company has offices in San Mateo, California and Tel Aviv, Israel.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/4/2018 via BNC Analysis

Facebook, acquired Bloomsbury AI Limited

synopsis: Facebook announced that it’s acquired London-based artificial intelligence firm Bloomsbury AI, which specializes in natural language processing. London-based Bloomsbury AI has built an AI called Cape that reads text documents and answers questions about their contents.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: Bloomsbury AI Limited
London-based Bloomsbury AI has built an AI that reads text documents and answers questions about their contents (called Cape). Cape can be used on documents or websites, so that users can get immediate answers to their questions.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 1/24/2018 via BNC Analysis

Facebook, acquired Confirm.io

synopsis: Social media giant Facebook Inc. said it has acquired Confirm.io, a startup specializing in authenticating government-issued identity documents. Confirm.io has developed advanced forensic software that can pull information from an ID card and combine it with facial recognition and other biometrics to confirm a person’s identity.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: Confirm.io
Confirm.io is a startup specializing in authenticating government-issued identity documents. The company has developed advanced forensic software that can pull information from an ID card and combine it with facial recognition and other biometrics to confirm a person’s identity.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/16/2017 via BNC Analysis

Facebook, acquired tbh

synopsis: Facebook has anounced they have acquired tbh, an app for teens to give positive feedback to their friends. With over 2.5 million users, tbh is one of the fastest growing social networks of all time. They are based in Oakland, CA.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: tbh
tbh is an app for teens to give positive feedback to their friends. With over 2.5 million users, tbh is one of the fastest growing social networks of all time. They are based in Oakland, California.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/30/2020 via PR Newswire

AlleyCorp, acquired Meetup Inc.

synopsis: NEW YORK, March 30, 2020 /PRNewswire/ -- Meetup, one of the world's first social media platforms and the only one dedicated to groups that meet in-person or online during times of crisis, today announced that the company has been acquired. The consortium of investors is led by Kevin Ryan's AlleyCorp and includes mission-driven private funds and acc
buyer: AlleyCorp
AlleyCorp is a firm dedicated to founding and funding companies in New York City. The firm has helped build some of New York’s most successful technology companies, including DoubleClick, Gilt Groupe, and Business Insider. AlleyCorp invests in early-stage companies across consumer and enterprise. "
target parent: WeWork
target: Meetup Inc.
Meetup is the leading social media platform dedicated to connecting people in person or online during times of crisis. From professional networking to coding workshops, people use Meetup to meet new people in real life who share those same passions or professional aspirations.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/25/2019 via BNC Analysis

IOV Labs, acquired Taringa!

synopsis: IOV Labs, the company behind the Bitcoin-powered Rootstock (RSK) network, has acquired Latin American social network site Taringa. Taringa! is a Latin American Internet company and the largest social network distributing Spanish content in the world. Taringa is a 30 million strong network with over 1,000 active online communities.
buyer: IOV Labs
IOVlabs builds low-cost, highly secure, easy-to-use platforms for the new global economy. Harnessing the benefits of Bitcoin with a suite of tools to create and protect growth, they're planting the seeds for global financial freedom. "
target: Taringa!
Taringa! is a Latin American Internet company with more than 10 years of experience and presence in all the Spanish speaking countries. It is the largest social network distributing Spanish content in the world. Taringa is a 30 million strong network with over 1,000 active online communities.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/13/2019 via Company Press Release

Hilco Streambank, acquired Tsu

synopsis: Hilco Streambank, an advisory firm specializing in the valuation, marketing, and sale of intangible assets, has acquired Tsu, an invite-only social media platform that rewards its community for being creative. Tsu awards content creators with a percentage of ad revenues based on their following and content engagement using a proprietary algorithm.
buyer: Hilco Streambank
Hilco Streambank is an advisory firm specializing in the valuation, marketing, and sale of intangible assets for businesses at all stages. Hilco Streambank identifies, preserves, and extracts value for clients through the application of experience, diligence, and creativity. "
target: Tsu
Launched in 2014, Tsu is an invite-only social media platform that rewards its community for being creative. Tsu awards content creators with a percentage of ad revenues based on their following and content engagement using a proprietary algorithm.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 12/13/2017 via BusinessWire

American Films, Inc., acquired Paloozoo

synopsis: American Films, Inc., an emergent entertainment industry company focused on opportunities for equity investors, has completed acquisition of Paloozoo.com, a fully operating social networking platform. The unique Paloozoo technology offers the member-users the ability to filter and control their content feed, thereby blocking unwanted postings.
buyer: American Films, Inc. (OTCPK:AMFL:$0.00)
American Films, Inc. is an emergent entertainment industry company focused on opportunities for equity investors. American Films seeks to create alternative investment participation vehicles that provide necessary funding to appropriate projects while offering reasonable return on investment. "
target: Paloozoo
Paloozoo is a one-stop social media experience where members engage with the most diverse content on the planet - Reviews, Socialize (social posts), Classifieds and Lists. With their patent-pending Content Controls feature, Paloozoo members can control what content they see and share.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 11/28/2017 via Company Press Release

WeWork Management LLC, acquired Meetup Inc.

synopsis: WeWork announced that it has acquired Meetup Inc. MeetUp Inc. owns and operates a social networking platform that provides local groups with various resources to organize groups and create a network. Meetup helps people find others who share their interest or cause, and form lasting local community groups that regularly meet face-to-face.
buyer: WeWork Management LLC
WeWork is a global network of workspaces. WeWork provides businesses with the space, community, and services they need. They transform buildings into beautiful, collaborative workspaces and provide infrastructure, services, events and tech so their members can focus on doing what they love. "
target: Meetup Inc.
MeetUp Inc. owns and operates a social networking platform that provides local groups with various resources to organize groups and create a network. Meetup helps people find others who share their interest or cause, and form lasting local community groups that regularly meet face-to-face.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 6/20/2017 via Company Press Release

MTGx International AB, will acquire Kongregate Inc.

synopsis: MTG is acquiring 100% of U.S. games publisher and developer Kongregate Inc. from current owner GameStop Corp. San Francisco based Kongregate was founded in 2006. Kongregate started as a browser based web gaming platform and has since expanded into publishing for both mobile and Steam games, and now into first party game development.
buyer parent: Modern Times Group MTG AB
buyer: MTGx International AB
MTGx delivers next generation entertainment experiences in esports & online gaming, & innovative content through social media influencers on multiple platforms. MTGx is the digital accelerator of MTG. Their mission is to lead the transformation from a traditional media house to a digital power hub. "
target parent: GameStop.com Inc.
target: Kongregate Inc.
Kongregate Inc. is a games publisher and developer. Kongregate started as a browser based web gaming platform and has since expanded into publishing for both mobile and Steam games, and now into first party game development.
price ($mm)
$55
rev ($mm)
$35
EBITDA ($mm)
EV / rev
1.6x
EV / EBITDA
closed 11/30/2016 via Company Press Release

Falcon Global Acquisitions LLC, acquired MegaHoot

synopsis: Falcon Global Acquisitions LLC (“FGA”) announced that it has acquired the assets of defunct social media company Megahoot. The social media company established a networking platform that allowed users to interact both on the network and on other social media networks. This acquisition gives FGA an entry point into the social networking arena.
buyer: Falcon Global Acquisitions LLC
Falcon Global Acquisitions is a private equity firm that focuses on the acquisition of underperforming assets in need of restructuring. Falcon Global Acquisitions also provides clients with various consulting services. "
target: MegaHoot
MegaHoot is a social media network for individuals, corporations, brands, and sports and entertainment properties. MegaHoot was founded in an effort to create a global community where its members actually feel as if they are part of it and not just a user of it; they feel a sense of true community.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 11/29/2016 via Market Wire

Momentous Entertainment Group, will acquire Poolworks Ltd.

synopsis: Momentous Entertainment Group, Inc., which produces and distributes quality content across various media platforms, announced that it has executed a binding Letter of Intent to acquire Poolworks Germany Ltd, one of the largest social media companies in Europe with its social networks: studiVZ, meinVZ and schuelerVZ.
buyer: Momentous Entertainment Group (OTCBB: MMEGD:$0.14)
Momentous Entertainment Group, Inc. is a diversified media company with a focus on technology that creates, produces and distributes quality content across various media platforms. Momentous has a combined management experience of more than 100 years in entertainment, technology and marketing. "
target parent: Vert Capital Corp.
target: Poolworks Ltd.
Poolworks Ltd. is an operator of the three popular social platforms studiVZ, meinVZ and schuelerVZ, which are similar to Facebook, but primarily focuses on the German speaking market. The company was founded in 2005 and is based in Berlin, Germany.
price ($mm)
$10
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 10/3/2016 via BusinessWire

MeetMe, Inc., acquired SKOUT

synopsis: MeetMe, Inc., a public market leader for social discovery, announced that it has completed its acquisition of Skout, Inc., a leading global mobile network for meeting new people. MeetMe expects the acquisition, to significantly increase both the size of its user base and its total revenue.
buyer: MeetMe, Inc. (MEET:$206.59)
MeetMe, Inc. is the leading social network for meeting new people in the US and the public market leader for social discovery. MeetMe makes it easy to discover new people to chat with on mobile devices. "
target: SKOUT
Skout is a leading global, mobile network for meeting new people. The Skout community spans more than 100 countries and is available in 23 different languages. Skout is dedicated to providing a platform that people can easily and safely connect on, and hopefully change their lives.
price ($mm)
$55
rev ($mm)
$24
EBITDA ($mm)
EV / rev
2.3x
EV / EBITDA
announced 3/31/2016 via BNC Analysis

Ströer Media, will acquire StayFriends GmbH

synopsis: German provider of out-of-home and online advertising services Ströer, agreed to acquire StayFriends, the European social networking websites and services, from United Online, Inc., a leading provider of consumer products and services over the Internet.
buyer: Ströer Media (DB:SAX:$1,814.79)
Ströer Media is a leading provider of online advertising and out-of-home, and offers its advertising customers individualized and fully integrated premium communications solutions. In the field of digital media, Ströer is setting new standards for innovation and quality in Europe. "
target parent: United Online, Inc.
target: StayFriends GmbH
StayFriends is a leading website for reconnecting with former classmates in Europe. StayFriends creates a forum where visitors can rediscover all the important people from their school days, compile and share photos from their shared past and stay in touch with one another permanently.
price ($mm)
$18
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
on offer 6/10/2015 via

Renren Inc., offer to acquire Renren Inc.

synopsis: Chairman and Chief Executive Joseph Chen and Chief Operating Officer James Jian Liu proposed to acquire all outstanding shares of Renren Inc., a leading real-name social networking internet platform in China. Renren enables users to connect and communicate with each other, share information, play online games, watch videos and more.
buyer: Renren Inc. (RENN:$125.37)
Renren Inc. operates a leading real-name social networking internet platform in China. Renren enables users to connect and communicate with each other, share information, create user generated content, play online games, watch videos and enjoy a wide range of other features and services. "
target: Renren Inc. (RENN:$125.37)
Renren Inc. operates a leading real-name social networking internet platform in China. Renren enables users to connect and communicate with each other, share information, create user generated content, play online games, watch videos and enjoy a wide range of other features and services.
price ($mm)[EV]
$990 [$577]*
rev ($mm)
$73
EBITDA ($mm)
EV / rev
10.9x
EV / EBITDA
announced 11/24/2014 via BNC Analysis

Grupa Onet.pl S.A., will acquire Nasza Klasa Sp. z o.o.

synopsis: Grupa Onet.pl, part of Ringier Axel Springer Media AG, has signed an agreement to accquire NK from Rubylight. Nasza Klasa (NK) is one of the biggest platforms offering games and the second largest social networking site in Poland.
buyer parent: Ringier Axel Springer Media AG
buyer: Grupa Onet.pl S.A.
Grupa Onet.pl S.A. focuses on running a Polish Web portal (Onet.pl). The Company also runs its own publishing house called Pascal Sp. z o.o. (Wydawnictwo Pascal), which publishes and distributes guidebooks, maps and other tourism related material. "
target parent: Rubylight Technology Ltd.
target: Nasza Klasa Sp. z o.o.
Nasza Klasa Sp. z o.o. is a social networking Website in Poland. The company’s Website enables users to find their classmates in various levels of education.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/3/2013 via BNC Analysis

Michael Birch, acquired Bebo, Inc.

synopsis: Michael Birch, Co-Founder of Bebo, Inc., purchased the social network back. Bebo is the world's leading global social media network that combines community, self-expression and entertainment to enable its users to consume, create, discover and share professional and user-generated content.
buyer: Michael Birch
Michael Birch is an English computer programmer and entrepreneur. Michael and his wife, Xochi, founded the online social networking website Bebo. Michael and Xochi Birch sold Bebo to AOL in March 2008 for $850 million. "
target parent: Criterion Capital Partners, LLC
target: Bebo, Inc.
Bebo is the world's leading global social media network. Building on the notion of traditional social networking websites, Bebo combines community, self-expression and entertainment to enable its users to consume, create, discover and share professional and user-generated content.
price ($mm)
$1.00
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 7/1/2013 via BNC Analysis

Origami Labs, acquired FamilyLeaf

synopsis: Origami, the Y Combinator-backed social network for families, has acquired competing service FamilyLeaf, another YC company. FamilyLeaf is a private page for families to easily share photos, share life updates, store contact information, and post messages.
buyer: Origami Labs
Origami offers families a web and mobile platform to share photos and videos and post text-based entries, as well as make announcements and organize photos into albums. "
target: FamilyLeaf
FamilyLeaf is a private place for users to share their life with their family. Users can create a private page where their family can easily share photos, share life updates, store contact information, and post messages.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 5/7/2013 via Company Press Release

About.me, Inc., acquired Wefollow

synopsis: About.me has acquired Wefollow. The Wefollow service is a beautifully designed directory that enables people to discover others with common interests (e.g. sports, politics, comedy, etc.).
buyer parent: AOL Inc.
buyer: About.me, Inc.
About.me, Inc. offers product that empowers people to create a single personal profile page that presents their online identities. "
target: Wefollow
Wefollow operates an online community. Upon signup each user enters up to 5 interests of theirs. Each user on Wefollow has explicitly specified their interests.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 4/19/2013 via BNC Analysis

Dogan Muzik Kitap Magazacilik Pazarlama A.S., acquired Elektronik Bilgi Iletisim Hizmetleri

synopsis: D&R, active in entertainment retail, has purchased all shares of Elektronik Bilgi İletişim Hizmetleri, which owned Idefix and Prefix online booksellers, to enlarge the D&R online sale store.
buyer parent: Dogan Group
buyer: Dogan Muzik Kitap Magazacilik Pazarlama A.S.
Dogan Muzik Kitap Magazacilik Pazarlama A.S. (D & R) engages in the retail of books and music CD's and other entertainment products. The company in based in Instanbul, Turkey and operates as a subsidiary of Dogan Yayin Holding. "
target: Elektronik Bilgi Iletisim Hizmetleri
Elektronik Bilgi Iletisim Hizmetleri A.S. (EBI) is an innovative internet company operating legacy e-marketing and social networking web sites in Turkey. Among them are www.idefix.com online bookseller, www.siberalem.com e-dating and social networking web site, www.itiraf.com popular confessions.
price ($mm)
$4.66
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/8/2013 via BNC Analysis

Facebook, acquired Storylane

synopsis: The social network, Facebook, has acquired a service that allows users to share stories and content, similar to Facebook's news feed feature, called Storylane. Storylane will join Facebook in revamping its news feed in an effort to reduce clutter and focus on stories that are more relevant to each other.
buyer: Facebook (FB:$94,399.00)
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world. "
target: Storylane
Storylane is a social network in beta that encourages users to go beyond posting status updates and instead dive deeper into the narratives of their lives. It is a blogging website that allows users to share stories, photos, links, articles and other content. Its current DBA name is Mixtent, Inc.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 3/6/2013 via PR Web

The Entourage Group, LLC, acquired BlockSavvy.com

synopsis: The Entourage Group acquires BlockSavvy.com, an urban-centric social media network launched by former Roc-A-Fella Records CEO Damon Dash. Its long list of proprietary features included a 3D "Sims"-like environment, its own currency system, eCommerce capabilities, and an innovative advertising platform.
buyer: The Entourage Group, LLC
The Entourage Group, LLC is an internet marketing firm which has architected successful marketing campaigns in various industries over the past years including entertainment, technology, and insurance. "
target: BlockSavvy.com
BlockSavvy.com is an urban-centric social media network. Its long list of proprietary features included a 3D "Sims"-like environment, its own currency system, eCommerce capabilities, and an innovative advertising platform which attracted the attention of major US brands and celebrities.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
announced 12/21/2012 via Reuters

Meetic SA, will acquire MassiveMedia

synopsis: Meetic SA announces that it has signed an agreement for the acquisition of Massive Media, the company behind Twoo.com and Netlog.com. Massive Media enable members to meet nearby people instantly online.
buyer: Meetic SA (MEECF:$215.42)
Meetic SA is the leader in the European online dating market. It is established in 16 European countries and is available in 13 languages. Meetic is a French stock corporation, with its registered office in Paris. "
target: MassiveMedia
Massive Media is the social media company behind the successful digital brands Netlog.com and Twoo.com. It enables members to meet nearby people instantly. Over 90 million people have joined their sites on web and mobile.
price ($mm)
$25
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA
closed 9/11/2012 via PR Newswire

Vert Capital Corp., acquired Poolworks Ltd.

synopsis: Poolworks Ltd., operator of the three popular social platforms studiVZ, meinVZ and schuelerVZ, has been sold from Holtzbrinck Digital to Vert Capital Corp. an international investment organization. Vert Capital Corp. acquired all shares of the organization but left an option to use schuelerVZ in the hands of Holtzbrinck Digital.
buyer: Vert Capital Corp.
Vert Capital is a private merchant bank and digital media fund with ownership across a variety of digital properties. "
target parent: Verlagsgruppe Georg von Holtzbrinck GmbH
target: Poolworks Ltd.
Poolworks Ltd. is an operator of the three popular social platforms studiVZ, meinVZ and schuelerVZ, which are similar to Facebook, but primarily focuses on the German speaking market.
price ($mm)
rev ($mm)
EBITDA ($mm)
EV / rev
EV / EBITDA

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Facebook
Facebook
Facebook is a social utility that helps people better understand the world around them. Facebook develops technologies that facilitate the spread of information through social networks allowing people to share information online the same way they do in the real world.
year
2021
rev ($mm)
$94,399.00
EBITDA ($mm)
$45,393.00
EBIT ($mm)
$38,156.00
Net Income ($mm)
$33,741.00
Employees
60654
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Ticker: SEHK:700
 
 
 
 
 
 
 
 
Tencent Holdings Ltd.
Tencent Holdings Ltd.
Tencent Holdings Limited is an investment holding company involved in providing internet and mobile value-added services (VAS), online advertising services and e-commerce transactions services
year
2021
rev ($mm)
$78,710.17
EBITDA ($mm)
$28,011.62
EBIT ($mm)
$20,392.54
Net Income ($mm)
$27,620.00
Employees
89228
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Ticker: LSE:MAIL
 
 
 
 
 
 
 
 
Mail.Ru LLC
Mail.Ru LLC
Mail.Ru Group develops Internet communications and entertainment services in Russia and globally. Today, the company operates Russian language social networks Vkontakte (VK), Odnoklassniki (OK) and Moi Mir (My World), instant messenger services in Russia — Agent Mail.Ru and ICQ and more.
year
2020
rev ($mm)
$1,350.66
EBITDA ($mm)
$328.21
EBIT ($mm)
$246.11
Net Income ($mm)
$176.10
Employees
3463
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Ticker: TSE:2121
 
 
 
 
 
 
 
 
Mixi, Inc.
Mixi, Inc.
mixi, Inc. is an information technology (IT) company that has two business segments. The Social Net segment operates a Website for social networking services (SNSs) under the site name mixi. The Find Job! segment operates a job advertising site under the name Find Job!
year
2019
rev ($mm)
$1,098.60
EBITDA ($mm)
$236.69
EBIT ($mm)
$223.23
Net Income ($mm)
$144.76
Employees
960
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Ticker: TSE:3632
 
 
 
 
 
 
 
 
Gree, Inc.
Gree, Inc.
GREE develops games at its studios in Japan, North America, and South Korea, producing high-ranking titles in the app markets of each region. The company was founded in 2004.
year
2018
rev ($mm)
$703.90
EBITDA ($mm)
$97.60
EBIT ($mm)
$85.11
Net Income ($mm)
$42.53
Employees
1416
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Ticker: BSE:532368
 
 
 
 
 
 
 
 
Lycos Internet Limited
Lycos Internet Limited
Lycos Internet Limited has evolved from one of the first search engines on the web into a digital media powerhouse with three major divisions: LYCOS Media, LYCOS Advertising, and LYCOS Life (consumer products division). The company employs over 500 people working out of 24 offices worldwide.
year
2015
rev ($mm)
$325.42
EBITDA ($mm)
$91.06
EBIT ($mm)
$88.24
Net Income ($mm)
$58.21
Employees
1000
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Ticker: RENN
 
 
 
 
 
 
 
 
Renren Inc.
Renren Inc.
Renren Inc. operates a leading real-name social networking internet platform in China. Renren enables users to connect and communicate with each other, share information, create user generated content, play online games, watch videos and enjoy a wide range of other features and services.
year
2017
rev ($mm)
$125.37
EBITDA ($mm)
($77.83)
EBIT ($mm)
($76.85)
Net Income ($mm)
Employees
988
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Ticker: OTCBB: MMEGD
 
 
 
 
 
 
 
 
Momentous Entertainment Group, Inc.
Momentous Entertainment Group, Inc.
Momentous Entertainment Group, Inc. (MMEG) is a social platform gaming, ecommerce and digital media company focused on providing unique and entertaining experiences for its subscribers and members on a global scale.
year
2017
rev ($mm)
$0.14
EBITDA ($mm)
EBIT ($mm)
($1.51)
Net Income ($mm)
Employees
3
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Ticker: EDWY
 
 
 
 
 
 
 
 
eDoorways International Corporation
eDoorways International Corporation
eDoorways International Corp engages in the creation of a lifestyle information/entertainment platform. It provides eDOORWAYS platform, a Web-based personal lifestyle information enhancement and problem solving gateway, lifestyle information source, and business-to-consumer marketplace.
year
2008
rev ($mm)
EBITDA ($mm)
($4.40)
EBIT ($mm)
($4.40)
Net Income ($mm)
Employees
1
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Ticker: MOMO
 
 
 
 
 
 
 
 
Momo Inc.
Momo is a leading mobile social networking platform in China. Momo enables users to connect with each other and expand relationships from online to offline. Users can maintain and strengthen their relationships through private and group communication tools, content creation and sharing functions.
year
2017
rev ($mm)
$1,178.03
EBITDA ($mm)
$352.56
EBIT ($mm)
$342.15
Net Income ($mm)
$304.84
Employees
924
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Ticker: MXMI
 
 
 
 
 
 
 
 
Max Media Group
Max Media Group
Max Media Group, Inc. is a developer of online integrated digital publishing/distribution platforms for high-end internet consumer segments. Max Media's mission is to be the premier operator and developer of low cost high revenue online integrated publishing/interactive social networks.
year
2010
rev ($mm)
$259.93
EBITDA ($mm)
$25.71
EBIT ($mm)
$19.22
Net Income ($mm)
$12.73
Employees
1892
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Ticker: TSE:3680
 
 
 
 
 
 
 
 
Hottolink, Inc.
Hottolink's core competence is agent technology which crawls massive data on the internet, store them on the huge distributed database, search and analyze them rapidly, and create noble knowledge from them.
year
2014
rev ($mm)
$8.88
EBITDA ($mm)
EBIT ($mm)
$1.38
Net Income ($mm)
$0.57
Employees
28
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Ticker: GOFH
 
 
 
 
 
 
 
 
GoFish Corporation
GoFish Corporation headquartered in San Francisco, is a leading consumer online video destination that delivers millions of videos per month to a rapidly growing audience of enthusiasts. GoFish is a place on the web where millions of people come to share their favorite videos from around the world.
year
2012
rev ($mm)
EBITDA ($mm)
EBIT ($mm)
Net Income ($mm)
Employees
0
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Ticker: ASX:MKB
 
 
 
 
 
 
 
 
MOKO.mobi Limited
MOKO.mobi Limited
MOKO Social Media is at the forefront of the next generation in social media, providing innovative products and content to enable communities to engage and interact. MOKO provides tailored content for high value, niche user groups.
year
2016
rev ($mm)
$0.88
EBITDA ($mm)
($12.25)
EBIT ($mm)
($12.59)
Net Income ($mm)
Employees
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Ticker: TDCH
 
 
 
 
 
 
 
 
30DC Inc.
30DC Inc.
30DC, Inc. provides online marketing tools and platforms for the monetization of digital content. Created by Edward Dale, 30DC, Inc.’s focus is on the building, management and acquisition of international Web 2.0-based sales and marketing companies.
year
2015
rev ($mm)
$1.36
EBITDA ($mm)
($0.44)
EBIT ($mm)
($0.52)
Net Income ($mm)
Employees
11
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